Hi everyone! Here are the patch notes for the latest update. [h1]Game Balancing[/h1] [list] [*] Added 5 new Desert faction kill missions. [*] Increased the health of Desert Needleberry hazards. [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed crash caused when hosting a multiplayer game, applying a skin that's unlocked by completing tasks, qitting the game then re-joining. [*] The filters for Advance Splitters and Mergers no longer shows in-development resources and blocks. [*] Debris is now granted to the player when lowering terrain with the Terrain Tool. [*] The Terrain Tool now displays a counter to indicate how much debris the player has. [*] Concrete can now be rewilded with the Terrain Tool [*] Fixed bug where if you exit build beam while in your Tech Cargo, you can't remove blocks from your Tech. [*] Fixed issue with Techs not cooling down correctly when in shadows from Shade Trees. [/list] [h1]Known Issues[/h1] [list] [*] Snapshot Manager filter names are showing develpment names instead of player facing names. [*] When using a controller, dropping your Tech while an item is held leaves you in a state where you cannot move or freely place the item you are holding. [*] Alt-scrolling on a block with no variants in the Tech Cargo will make the image disappear. [*] The enemy Tech called ‘Grouper’ has a nametag above its head. This is inconsistent with all other enemies in the game. [/list]