Hi everyone! Here are the patch notes for the latest update. [h1]Bug Fixes[/h1] [list] [*] Fixed Huge Armoured Wheel and 5m Transit Wheel; lower speed, better climbing. [*] Added missing "kg" for mass in build mode panel. [*] Fixed a text overrun on the Planet select buttons [*] Fixed LODs on concrete structure blocks [*] Added more basic Skin variations to the game [*] Added minimum time that splitter/merger indicators illuminate for. [*] Prevent building conduit routes where inputs connect to inputs or outputs connect to outputs. [*] Ensure that splitters and mergers are being rerouted when they don't currently form a complete path. [*] Fixed capitalisation in dedicated server config file. [*] Only allow pushing a type of item provided we had one of it before the start of the crafting tick. [*] Removed "Alternating" from "Alternating Splitter" and "Alternating Merger" block names and descriptions. [*] Fixed issue where clients leaving a game in the middle of the onboarding tutorial and rejoining will be put back to the start of the tutorial. [*] Adjusted some wheel 'buoyancy' stats to sit lower in the water and have better propulsion. [*] Ensure that block retains its pattern and decal when it is flipped while still attached. [*] Prevent tyre tracks appearing in the air on upside down wheels. [*] Fixed one of two sounds incorrectly playing when pickup up resources from the inventory. [*] Fixed tutorial hint giving incorrect control for block rotation on gamepad. [*] Fixed Tech Cargo overlapping buttons in the UI when five Medium Cargo blocks are attached. [*] Fixed incorrect information for gamepad controls for block rotation, flip blocks and clone blocks in the Prospector Guide. [*] Fixed bug where clients are able to apply patterns to non-pattern skins in multiplayer. [/list]