Patch Notes for unstable update 0.4.0-unstable.2
Author: Grace,
published 4 months ago,
Hi everyone! Here are the patch notes for the latest update.
[h1]Bug Fixes[/h1]
[list]
[*] Fixed Huge Armoured Wheel and 5m Transit Wheel; lower speed, better climbing.
[*] Added missing "kg" for mass in build mode panel.
[*] Fixed a text overrun on the Planet select buttons
[*] Fixed LODs on concrete structure blocks
[*] Added more basic Skin variations to the game
[*] Added minimum time that splitter/merger indicators illuminate for.
[*] Prevent building conduit routes where inputs connect to inputs or outputs connect to outputs.
[*] Ensure that splitters and mergers are being rerouted when they don't currently form a complete path.
[*] Fixed capitalisation in dedicated server config file.
[*] Only allow pushing a type of item provided we had one of it before the start of the crafting tick.
[*] Removed "Alternating" from "Alternating Splitter" and "Alternating Merger" block names and descriptions.
[*] Fixed issue where clients leaving a game in the middle of the onboarding tutorial and rejoining will be put back to the start of the tutorial.
[*] Adjusted some wheel 'buoyancy' stats to sit lower in the water and have better propulsion.
[*] Ensure that block retains its pattern and decal when it is flipped while still attached.
[*] Prevent tyre tracks appearing in the air on upside down wheels.
[*] Fixed one of two sounds incorrectly playing when pickup up resources from the inventory.
[*] Fixed tutorial hint giving incorrect control for block rotation on gamepad.
[*] Fixed Tech Cargo overlapping buttons in the UI when five Medium Cargo blocks are attached.
[*] Fixed incorrect information for gamepad controls for block rotation, flip blocks and clone blocks in the Prospector Guide.
[*] Fixed bug where clients are able to apply patterns to non-pattern skins in multiplayer.
[/list]