Hi everyone! Here are the patch notes for the latest update. If you’re not sure how to access this unstable build, here’s how you do that: [list] [*] Launch Steam [*] Right-click on TerraTech Worlds [*] Select "Properties..." [*] Click on "Betas" [*] Next to "Beta Participation", click on the blue dropdown arrow [*] Select "ttw_unstable" [*] Steam should automatically switch to the selected beta branch at this point and list the game in the library left panel as "TerraTech Worlds [ttw_unstable]" [*] To switch back to the default stable version of TerraTech Worlds, repeat the above steps, but select "None" instead of "ttw_unstable" [/list] Important note: Game save files are only compatible with versions of TerraTech Worlds where the version number is the same or greater i.e. a game save from version 0.1.6.1 is not compatible with version 0.1.6. [h1]Bug Fixes[/h1] [list] [*] We have fixed an issue preventing players using gamepads to rotate blocks when they pressed Y [*] Silos and crates at enemy bases are now full again. Sorry about that. [*] We have buffed the Minigun after listening to your feedback. [*] Hovering over an input/output slot on a crafting machine will now highlight the corresponding slot on the machine. It wasn’t working in the previous build. [*] We have boosted the health of all cab types on enemy techs. [*] We have fixed an audio corruption issue that could potentially lag and crash your game if you had multiple pulse furnaces. [*] Enemy Techs now repair faster, making them less invulnerable in battles [*] Players are now told why they are unable to rebind a key if the new one is already being used [/list]