Tears of Vanfell - Major Gameplay Update 28/09
Author: Gamonga Tensou,
published 4 weeks ago,
We've been working on a few updates these past couple weeks. Mostly bug fixes, but we also included one or two new features for you to try out.
[h3]Tome/Scroll Rework[/h3]
The magical weapons were a bit underwhelming to use, so we changed them slightly. Players can now shoot at will, and projectiles home when in range of an enemy.
[h3]Companion[/h3]
Tweaked companion behavior, including AI improvements for better player following and combat interaction as well as balancing skills.
[h3]Minimap Improvements[/h3]
Added icons to rooms, to display which rewards are available after clearing one.
[h3]New Environments[/h3]
Added some new room designs, with all new furniture. Also, breakables now have a chance to drop Tears when broken (finally!)
[h3]Blacksmith[/h3]
The blacksmith now offers better bonuses when players use his services, including discounts on weapon upgrades and increased efficiency in upgrades.
[h3]The Rest™️[/h3]
Many, many bug fixes (disconnects should be a lot less frequent), missing SFX added, UI improvements, improved some interactables' visibility.