Patch 3 - Bug fixes, Gameplay fixes and tweaks
Author: GameMechanic,
published 8 months ago,
[list]
[*] Fixed door interaction removing player items
[*] Increased skeleton movement speed
[*] Increased skeleton damage
[*] Reduced skeleton idle time between attacks
[*] Power attacks now do bonus damage to shields
[*] Removed ability to block attacks with wands
[*] Fixed animals being unaffected by wands
[*] Reduced slime spawn rate compared to other enemy types
[*] Reduced item spawn rates (previously much too high)
[*] Player now takes damage if not facing attack while blocking
[/list]