Patch 3 - Bug fixes, Gameplay fixes and tweaks
Author: GameMechanic,
published 8 months ago,
Fixed door interaction removing player items
Increased skeleton movement speed
Increased skeleton damage
Reduced skeleton idle time between attacks
Power attacks do bonus damage to shields
Removed ability to block attacks with wands
Fixed animals being unaffected by wands
Reduced slime spawn rate compared to other enemy types
Reduced item spawn rates (previously much too high)
Player now takes damage if not facing attack while blocking