Hello Takers, I have been looking at the statistics and it seems that you love to play the game as you are spending more time on it. At the moment, I am working on the stability of the gameplay and on the UI itself. Here is the list of the updates: Selection screen has been rearrange and should be more readable. This means bigger images but also an improvement of the logic behind the buttons. I have reposition the camera of each character in order for you to see more of the character before going to battle. The impact system is a little bit better with a critical hit general time dilation. The battle UI will shake and turn red for 0.15 second. Oxygen bottles will be spawn on a regular basis on the survival/challenge map. The "sexy" camera which has been removed previously is back and won't move the camera too much in battle. In general, I am looking to stabilize the combat camera. Next, I am thinking about a tutorial basic tutorial with videos instead of real time boring tutorial that could make you lose interest in the game. The demo should be updated very soon maybe tomorrow. I have prepared 13 steam success but it needs a lot of programming. Right now enjoy a new version of Takeover and above all: DON'T FORGET TO WISHLIST IT! The DEV.