Demo Update 160624
Author: GeneralKARON,
published 4 months ago,
Hello Takers!
I have work both on the game and its demo with a big concern: Is the game fun to play and is it easy to handle?!
The result is this list of updates:
Rotation camera fixed
Camera lag added (remove the impression of having the camera stuck to the back of the character
Scene camera removed (no more transition between them and the player character) More smoothness for the gameplay
The Drone UI has been lightened
The graphics has been improved and lightened as well which lead to better performance
No more skills Pop-Up on screen, replaced by icon appearing over the life and rage bar.
Battle UI is reshaped a bit to take less space on the screen
The pause feature returns in this version.
A lot of particle FX has been replaced
Battle sound are clearer
Overall, the battle is faster with less camera transition, you keep track of the player character while in the middle of the combat.
The surveillance drone looks far better less rigid
My To do list:
Translate the game in French, German, Chinese, Corean and Japanese
More characters, 2 more female fighters one with twin blade and one with double gun and rocket launcher!!
More battle stage (among them one challenging plateform stage)
A boss (big like Elden Ring or one small fast and smart like Nier Automata)
A trailer
You can also visit my youtube channel to see all my work as a solo dev!
[url=https://www.youtube.com/channel/UC4SK5Povncrw5rBtU5yupaQ]Oedipe Games Youtube Channel[/url]