[h1]Hey everyone, it’s time for another update for SunnySide![/h1] This time around, our focus has been on some (highly requested) quality-of-life features as well as continued work on bugs and optimization. Our highlight for this update is the newly added Global Storage Access! Let’s look at how it works alongside everything else the team has been working on: [previewyoutube=c_5C0jBNQ3A;full][/previewyoutube] [h2]Global Storage Access[/h2] When using any storage item; such as cardboard boxes, global cache, or even your vehicle’s inventory, you can now see the global storage access menu on the left side of the screen. This menu allows you to switch to any remotely accessible storage placed in the world. Once switched, you can move items easily between them and even customize them all from one location. We’ve heard your struggles regarding gemstones and caves, so with this update, we are adding one more use to the campsites inside each of our cave levels! When using a campsite, you can now access the global cache remotely. This combined with the global access, allows you to access virtually any storage from within the caves whilst sitting at a campsite. The global storage access is available even on your vehicles! This gives you a mobile way to access all of your inventories even when you’re cruising around in town. We hope that this update alongside the customizations of storage in the previous update, gives you all a much more enjoyable experience of inventory management. We've also heard the call for larger storage options, and we will be looking into more options in the future. [h2]AutoWalk[/h2] From your feedback on our Steam and Discord community, we have decided to implement an autowalk feature! Like many other RPGs, you can now activate the autowalk mode by pressing “C” at any time. A little prompt will pop up at the bottom left corner of the screen to let you know that autowalk is currently active. While autowalk is active you can press forward to continuously move forward, you can continue to aim or even strafe without interrupting the autowalk. You can stop the character by moving the character backwards without having to turn off autowalk. If you’re using a gamepad, you can access the autowalk feature under the “Accessibility” section of the settings menu. [h2]Cooking Mixing Circle Improvements[/h2] If you’ve used the cooking menu in SunnySide, you know that ingredient portions are important. We also know that using the stack split menu constantly can be a pain, especially when cooking multiple dishes on one appliance. Taking a note from one of our own favourite games, such as Minecraft, we’ve added single-item placement inside the mixing circle! When holding a stack of items on your cursor, left clicking or using A/Cross on a gamepad places the entire stack onto that slot, just like before. But now you can instead press the right click or X/Sqaure to place down a single item from the stack onto the slot! You can also continue to add one to the slot by pressing the right click multiple times. This small change has a big impact on interacting with the cooking system, hopefully making it easier and removing more barriers and menus when cooking in SunnySide! [b]Let’s take a look at what else the team has worked on this week:[/b] [h3]Progression and Skill Tree[/h3] [list] [*] Fixed an incorrect value for the achievement "My Precious". [*] Trees that do not have physical top sections (such as Oak) now give you the correct drops when broken. [*] Breaking the stump of the trees on the farm now gives you the proper amount of XP. [/list] [h3]Phone and UI[/h3] [list] [*] When using the interface setting to disable the minimap, the minimap now collapses into a notification bar as opposed to disappearing altogether, allowing you to still see the number of pending messages. [*] The setting for the button prompts (PlayStation or Xbox) should now persist correctly. [*] The vehicle HUD for the scooter and the truck will no longer occasionally get stuck on screen. [*] Using the Battle Planner app in caves when it is late, should no longer darken the lights. [*] The minimap quest markers are now a lot more accurate and don't disappear randomly. [/list] [h3]Social System[/h3] [list] [*] The "Quest Hold" notice no longer shows up on the HUD objectives panel when tracking an NPC fetch quest. [*] The letter from Ryozo should now display the player's name correctly. [/list] [h3]Farming & Cooking[/h3] [list] [*] Fixed the Avocado Oil Barrel & Turnip Seed Food Crafting recipes. [*] Food Crafting machines now have proper controller support. [/list] [h3]General Bug Fixes & World Improvements[/h3] [list] [*] Removed a stray model of Melody and Hanako from the winter decorations map.(yes, again LOL) [*] Fixed a few of the tutorial trigger boxes that would not trigger occasionally. [*] Further improvements to level loading and game performance. [*] Farm 3 and 4 now cost 5K and 10K cupules, respectively. [/list] [b]Developer Tip of the Week: [/b] [i]You can press “F” while drawing a path, fence or wall. This will add a corner pinpoint to your currently drawn item and allow you to create bends and other complicated shapes![/i] The version number for this update is [b]1.18.1[/b], and is listed at the bottom-right of the screen in the main menu or while pausing the game. If your game is on that version, you’ve got the update! If Steam hasn't prompted you for an update, it is usually dispatched slowly to each region. If you'd like to force Steam to update the game, fully restart Steam (close it from your system tray or task manager). As always, we will continue to work on more optimisation, fixes and improvements as you all continue to play and enjoy SunnySide. [b]Thank you so much for reading the patch notes! If you’re enjoying SunnySide, please let us know by leaving the game a review, it helps us immensely as feedback is our best source of information on what we should focus on next <3[/b] Thank you again for loving the game, for reporting issues to us, and for your continued patience! We’re committed to making SunnySide the best it can be! [h3]See you in the next update![/h3] [i]-The RainyGames Team[/i]