[img]https://clan.cloudflare.steamstatic.com/images//28842908/44c8992fd60f16f4b4546c1025b584616164d204.png[/img] Dear Stormworkers, This week we are releasing a minor update with many fixes including some important quality improvements. Please see below for the full list of changes. Thanks to the many players who have asked for player testing, we are bringing back the experimental branch! This can be accessed by right clicking on Stormworks -> Properties -> Steam Betas -> select Experimental in the drop down. [img]https://clan.cloudflare.steamstatic.com/images//28842908/6830eb5f2df1a003341fe25e7f258c2656c84afa.png[/img] Experimental won't always be active, but will be used for a few days at a time while there is something that would benefit from testing. For example, currently on ⁠experimental is the new fluid system changes that we are trialing. While it is active, the channel will be visible on Discord and the info on what is being tested will be in the pinned comments. Please provide any feedback in the #experimental channel on Discord if you would like to help test new changes. [img]https://clan.cloudflare.steamstatic.com/images//28842908/6f7dc8e3dff48ac36719a54f9f6a9d4caa21d551.png[/img] Regarding the changes we are making, we are still working on the fluid changes. On experimental we have made lots of progress, but we are still making improvements and hope to release the experimental improvements as a hotfix soon. Much love <3, The Stormworks Developers Patch Notes v1.9.6 Fix - Crash caused by some dog halloween outfits Fix - Fixed addDamage repair particle offset Fix - #20593 Submarine base workbench typo Fix - #20719 Small engine colour error Fix - #20844 Nuclear plant colission issues Fix - #21040 Updated main menu discord invite with official link Fix - #21190 Beret colour issues Fix - #21241 Floating train station at Uran Wind Fix - #22546 Crash caused by spawnVehicle on an invalid path Fix - Vehicles disappearing due to ai script teleports Addon Lua: Fixed general behaviour of setVehiclePos,setGroupPos, setVehiclePosSafe, setGroupPosSafe Added new moveVehicle, moveGroup, moveVehicleSafe, moveGroupSafe functions Fixed several documentation issues Updated default ai scripts to use moveVehicleSafe as it better suits their behaviour