v1.6.10 - The Winter Holiday Update!
Author: Geometa,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//28842908/fc05d373814d58aa02026b4bc043b3b802a3010c.png[/img]
Dear Stormworkers,
It is update week! This week we are adding seasonal skins for many of the animals including dogs and farm animals!
[img]https://clan.cloudflare.steamstatic.com/images//28842908/2163b015d9e3c94edc64ad339a8903f3249a1c4b.jpg[/img]
This new feature is entirely cosmetic and just a bit of fun, to make players smile for the winter holiday. It is time limited and is only active during the winter holiday in-game event (which is controlled by the date setting on your computer).
[img]https://clan.cloudflare.steamstatic.com/images//28842908/984fcaa8887bb06538fbf46000ad97864ff7d431.png[/img]
[b]Fixes and Improvements[/b]
Of course, most of the content in this update is fixes and improvements! Please see the patch notes below for full details.
[img]https://clan.cloudflare.steamstatic.com/images//28842908/5abf0e899b0544ecc491d39bcd2af9f33dafa6ca.png[/img]
[b]Steam Sale[/b]
Stormworks is in the Steam Winter Sale! Discounts are active during the whole Steam Sale until January 5th.
We hope you enjoy the new update, have a great holiday, and we will catch you in the new year for more updates!
Much love <3,
The Stormworks Developers
Patch Notes
v1.6.10
Changes that include a #NUMBER relate to fixes or features submitted by the Stormworks community via geometa.co.uk/support/stormworks which can be accessed via the 'Report Bug/Request Feature' button in-game.
Posting a submission to this tracker ensures we review your suggestion/report since we may not see reports submitted via other channels.
Feature - #12768 Seasonal skins for animals
Rework - #14617 Lock derailing behind vehicle damage setting
Fix - Lua scripts memory leak crash
Fix - Ocean thread memory leak
Fix - Beginner Island missing seasonal assets
Fix - Added default storage zone to meier outpost garage
Fix - #14925 Fix typo in kahrstrom gas station
Fix - #15024 Only tick world raycasting vehicle components if scene is ticking
Fix - #15015 Fix building fires not failing to spawn if their tile is not in range and the player is near world origin
Fix - #15503 Removed rps nodes from small and mid steam train wheels
Fix - #15764 Unopenable door, and Invisible door hitbox in Aljon Hospital
Fix - #15791 Arctic train signals missing
Fix - #14620 Reserved voxels on x3 train wheels
Fix - #14673 Fixed missing physics voxels on large train wheels
Fix - #14623 #15228 #14897 #15063 Fixed small train wheels force resolution issues
Fix - #14662 Derailed train wheels damping
Rework - #14953 Removed dysfunctional vehicle editor resource usage hints
Fix - #15226 Fix negative uranium fuel levels
Balance - #15226 Reverted balance change to rod consumption rate (now 100x longer)
Fix - #15000 Reload scripts now reloads from the autosave directory
Fix - Mesh height on large steam drive piston
Fix - #15414 Check NPC damage setting before applying injuries in default missions
Fix - #15598 Train Bridges Causing Random Explosions on Trains
Fix - #15833 Trainline issue near Serpentine Trainyard
Fix - Updated main menu tile render priority for arid and seasonal events