v1.3.6 - The Turret Ring Bearings Update!
Author: Deltars,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//28842908/4106132f9c46b8795e3fd1d7d1e1090ebaccb3c4.png[/img]
Dear Stormworkers,
This week we are adding a set of new parts - turret ring bearings! These are velocity pivots with a hole through the middle. The holes in the bearings are considered doors (for the purposes of compartments and flooding) and are connected to each other - so you can now have a rotating coupling where moving parts can remain water-tight.
The turret rings come in small, medium and large sizes.
We have a host of other changes in this update that will be important to a lot of players. These changes include reworking cannons so their shells have a much longer life and more appropriate physical behaviour, allowing for high trajectory firing.
We are also doing another Questions and Answers video soon. In these videos we go through player-submitted questions and answer as many as we can! [url=https://docs.google.com/forms/d/e/1FAIpQLSc6tUgLmEo4WpBCQsDfWiwVsRW7Fu2RCt01zwWV2-w6Nl6Y9w/viewform?usp=sf_link]Submit your question here[/url]! Please submit just one clear and concise question.
[img]https://clan.cloudflare.steamstatic.com/images//28842908/abf47c5d8763c959de26a1fde56094a89015f387.png[/img]
There is big list of other changes including important fixes and improvements. Please see the list below for the full details.
It has been another exciting week with new and incredible user-creations showing up on the workshop! We are blown away with these player designs and how quickly players have got to grips with the new parts and their creative applications.
[img]https://clan.cloudflare.steamstatic.com/images//28842908/49bcdb2f8aa1d29286f4bb8ebb7d38c2b4ea4b90.png[/img]
We have loads more updates and improvements planned and are actively using the new issue tracker to communicate and deliver these changes. We are also planning on doing another poll soon to get general feedback on the future direction of updates. We are also planning several dedicated bug-fix updates in the weeks and months to come.
Much love <3,
The Stormworks Developers
Patch Notes
v1.3.6
Feature - 3 New Turret Rings
Rotating pivots with a large central hole; designed for tanks and other turrets.
Rework - Increase cannon and rocket projectile life significantly
Balance - Refreshed projectile physics for better indirect firing
Balance - Wind now affects large projectiles less than small projectiles
Fix - Animals HP always clamped to 100 when syncing, sharks now have 500, megalodons now have 5500
Fix - Repaired batteries capacity is now restored
Fix - Added missing description for warhead body (small)
Fix - Mass of EMP warhead
Fix - Value of small / medium warhead
Fix - Only despawn vehicles from explosions when vehicle damage is enabled
Fix - Re-Added radar effective range preview after fixing associated crashes
Fix - Radar descriptions still mentioning radians
Fix - Warheads now use the correct explosion sizes
Fix - Infinite ammo glitch when activating two autocannons simultaneously on a single ammo drum
Fix - Host lock not deactivating dlc custom menu buttons
Fix - Phalanx radar editor arrow height
Fix - CTD on game exit caused by Magalls
Fix - Water plane causing swimming inside a dry but sealed compartment
Fix - Ammo belt junctions now work correctly when pushing ammo
Fix - Weapons addon flating fires - fire dynamic objects are now teleported with their parent vehicle
Fix - Missing documentation for new items
Fix - Missile radar detection angle output
Fix - Batteries now output zero charge when damaged
Fix - Increased node search radius for internal pathfinding to prevent pathing issues near sawyer island
Fix - Crash when teleporting/despawning vehicles with C4 attached