[img]https://clan.cloudflare.steamstatic.com/images//28842908/80a4a6d4ac75ca811697926a8b7792ecf23a8fbe.png[/img] Dear Stormworkers, What an incredibly exciting week so far! We are absolutely blown away by the awesome player creations being shared in the #vehicle-showcase on the Discord and in the Steam workshop! It is amazing to see players having fun with the new parts! The Search & Destroy weapons DLC has been overwhelmingly successful, with thousands of players purchasing within minutes of launch, immediately entering the global top sellers chart on Steam, thousands attending the live stream launch party, and a new record for concurrent players in game! [img]https://clan.cloudflare.steamstatic.com/images//28842908/f4a889636c587df033e3b8ba04f34b7fe6628f2b.jpg[/img] We have been working hard to resolve any new issues with this update, and have been releasing daily patches as we make improvements. See below for the full patch notes. For players who are struggling to get weapons to fire, the answer is to start a new game - weapons are not turned on in saves created before the update! [img]https://clan.cloudflare.steamstatic.com/images//28842908/8f3eb7f4893481a43a08c37f4b6faa5af0f26f20.png[/img] Our focus has moved on from this update to quality issues and bug fixes, but we have been reading all your feedback and are considering many of the requests for new weapons ideas. Our update schedule continues. Expect hot fixes to continue next week, and Friday updates alternating between feature updates one week, and bug fix focused updates the next. [img]https://clan.cloudflare.steamstatic.com/images//28842908/62e7df372810a30f37d800f63288c5a6bafab75e.png[/img] We look forward to reading more feedback, playing with your workshop creations, and maybe even joining players for a little multiplayer! Let us know your thoughts in the comments! Much love <3, The Stormworks Developers Patch Notes v1.3.1 Fix - random crash while holding C4 handheld equipment Fix - C4 placement preview not appearing on surfaces very close to the player Fix - modular engine components not outputting RPS logic value v1.3.2 Fix - compsite outputs for laser point sensors, some other logic parts, etc v1.3.3 Fix - wind particle rendering issue causing white flickering, particularly for MacOS users Fix - remove impact sfx and screenshake from secondary frag projectiles to reduce audio cutoffs Fix - resolved CTD when merging bodies v1.3.4 Feature - added blood effect options (full, reduced, off) Rework - radars no longer consume electric when off, rescaled electric consumption based on size Rework - added blue editor arrows to radars Rework - added trigger binding to controller options Rework - weapons ai addon characters can now be killed Rework - added fire to weapons ai addon killed units Rework - updated radar descriptions to use turns unit Fix - weapon drum mesh and small warhead meshes now correctly aligned Fix - fixed crash related to radar properties menu Fix - fixed crash when returning vehicle to workbench from the map Fix - fixed issue where AI ships would not path correctly after loading game Fix - fixed radars rendering with pitch angle Fix - fixed missile radar detection orientation Fix - changed some audio changes back to attempt fix for new macos audio issue Fix - undeprecated sonars Fix - fix crash related to loading in objects Fix - fix softlock when detonating lots of C4 Fix - corrected addon documentation example for getPlayerName and getAITarget Fix - AI ships now only spawn in ocean rather than occasionally on land Fix - added correct surfaces to bottom of radar parts