v1.2.29 - The Advanced Radar Update!
Author: Deltars,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//28842908/f7f3da688f123a3b963b2c66533ad93df4c4c276.png[/img]
Dear Stormworkers,
This week we have reworked radar to be able to detect vehicles that are outside of load range, be simpler to use, and have more realistic limitations.
The new radar parts come in 5 sizes: the smallest is just a single voxel, there are 2 medium vehicle sized units, the radar dish and the AWACS style units. The larger units are more powerful with greater ranges.
[img]https://clan.cloudflare.steamstatic.com/images//28842908/aa0bd2870ccb06908b8493a3a346143d566fb5c6.png[/img]
The new radar is much easier to use and produces a simple composite signal with the most recently detected contacts. The first 8 on/off channels show if a target is detected, while the number channels tell you the range, pivot and pitch angles, and time since detection for the contact.
You can set the pivot and pitch field of views to set your detection arcs, as well as your sweep mode (static, clockwise and anti-clockwise rotation, and wiper modes). You can also pitch your detector up and down.
[img]https://clan.cloudflare.steamstatic.com/images//28842908/0f5f986b6a997c12af7f8e613bc4007344a59a4b.png[/img]
Increasing the field of view of your radar does reduce the effective range , while narrow fields give the best range.
The most important aspect of the new radar parts is the ability to track vehicles that are outside of load range. This is vital for fighting the enemy AI air and navy (in the [url=https://store.steampowered.com/app/1542360/Stormworks_Search_and_Destroy/]upcoming weapons expansion[/url]), where radar gives the player the essential ability to gather intelligence, avoid the enemy force, or engage from range.
[img]https://clan.cloudflare.steamstatic.com/images//28842908/9dd7a560bf4ec8df4104295be609d6c16d0b94b3.png[/img]
We are really excited to hear what you think!
See you soon for the [url=https://store.steampowered.com/news/app/573090/view/2986438617316217734]Weapons DLC launch stream on Tuesday[/url]!
Much love <3,
The Stormworks Developers
Patch Notes
v1.2.29
Feature - Added 5 new advanced radars
Fix - Seats remove reliance on logic node label string checking to fix logic nodes breaking when using language packs
Fix - Seat fix trigger description using equipment keybind instead of trigger keybind
Fix - Seat descriptions not specifying the composite output channels for look x & look y