[img]https://clan.cloudflare.steamstatic.com/images//28842908/69c85d09a40bcdab30d253db48e1f7ae6bd0c87a.png[/img] Dear Stormworkers, In this minor update, we are introducing the new thermoelectric cooler! This component is similar to a heat exchanger, except that it contains a solid state heat pump which will move heat from the cool loop to the hot loop, given an electric current. This means its now possible to build cooling units and air conditioners. Previously it has only been possible to heat an area above ambient temperature. However, this new component now allows the opposite. [img]https://clan.cloudflare.steamstatic.com/images//28842908/1d0f0fbc026f62a13ce0e62c4d38cf31b09b7574.png[/img] As well as the new component are some fixes and improvements to the zombies add-on which is active during the Halloween seasonal event! (this can be disabled when starting a new game in add-ons menu) Next week we are announcing the next major update for Stormworks! This is going to be a very important announcement. It's hard to know exactly how big the impact will be, but I expect it could potentially create a new era of Stormworks. We are really excited to share this news so please join us next week. [img]https://clan.cloudflare.steamstatic.com/images//28842908/5814653bf0109641e497b3fb8e3383c5bd7487c2.png[/img] Much love <3, The Stormworks Developers Patch Notes v1.12.6 Feature - Cryo cooler component Seasonal - Zombies Script activated for Weapons and Industrial DLC owners Fix - Fixed various halloween clothing mesh issues Fix - Fixed zombies script loot respawning bugs and loot balance The Stormworks Halloween event will begin on the 24th