[img]https://clan.cloudflare.steamstatic.com/images//28842908/99970d0ab16c4f6be341cd5b7b6b89dacb0c1f23.png[/img] Dear Stormworkers, This week we are releasing some new mission content we are working on - transport missions! Transport workers, inspectors, components, boxes and more in specific one-off missions where your help is required. These missions are similiar to many of the old missions but with one crucial difference - they are procedural! While this is just one minor update to the missions system, we have more planned. We are really enjoying extending and using the LUA API to create this content, and there is a lot of really cool stuff still to be added. These new LUA missions will appear in any new game, in the same way as normal missions. They are reasonably rare at the moment but we plan to continue to develop this and other new mission systems as we continue to improve career mode. [img]https://clan.cloudflare.steamstatic.com/images//28842908/74f9c45d56ad77959c701cb0e50f48c693bb2d0c.jpg[/img] Last week we announced the poll on the Official Discord Server... and you broke Discord from voting so much! We have never had so much interest in the new features poll, and Discord simply could not handle the sheer number of emotes / votes. However, we were screenshotting the results periodically and have data from just before Discord started to struggle. The results are EXTREMELY interesting and we will be discussing the results in next weeks announcement! Thank you to the thousands of you who gave your feedback on the poll. We really appreciate your input and it is very important to us that all Stormworks players get an equal say to influence us on where to next take the game. We really enjoy collaborating with you and are looking forward to continuing on this next chapter of Stormworks. [img]https://clan.cloudflare.steamstatic.com/images//28842908/d1f06236a88bddcfea9d90e9bad8dda90a8fad83.jpg[/img] As always, this weeks update comes with many other fixes and improvements. Please see the full change list below for details. Much love <3, The Stormworks Developers v1.0.18 Fix - removed some character controller changes to fix issue falling through floor on death v1.0.19 Feature - New transport missions Rework - Absorbed server.whisper into server.announce server.announce new optional peer_id parameter Rework - UI improvements Fix - Players falling through the floor on respawn Fix - Winch audio position Fix - Currency not synced after auto refuel Fix - Lua help documentation code blocks getting cut off Fix - Script callbacks returning host player peer_id instead of -1 when executed by a script Fix - Seat helmet rendering not smoothed Fix - Hat override not ending when teleporting from seats Fix - Cargo playlist issues after saving and loading Fix - Mission "Find" objective now follows the main vehicle instead of staying at the spawn position Fix - Mission component tags box should be multi-line Fix - Mission map UI desync on player join Fix - Map custom lines now render under other icons