v0.8.7-10 The Seats Update!
Author: Deltars,
published 5 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28842908/ca94b0b34a47468a46146608b188c8ca85bc66cd.gif[/img]
Dear Stormworkers,
As promised, this week the minor update is hotly requested... it's new seats!
You now have a pilot seat without the foot wells, drivers seat with steering wheel, and very compact bench seat for fitting seats in new, more compact ways.
Seats also now include a composite output to easily attach seats into microprocessors.
The experimental changes are also being released into the main branch, so all players will now benefit from the new experimental features! If you are struggling to download the new v0.8.10, try restarting Steam.
Thank you to everyone who played the experimental branch and gave us feedback, this was hugely useful and helped us improve the quality of that version of Stormworks enormously.
We look forward to hearing your feedback on the new seats!
Much love <3,
The Stormworks Developers
Patch Notes
v0.8.7
Fix - Active mission toggling
Fix - Corrected seat and ladder exit positions
Fix - Attempted to fix Mac water rendering
Balance - Changed connector active power drain to a flat value (prev. scaling) (Subject to change)
v0.8.8
Fix - Mission "3D" markers re-enabled
Fix - Re-added confirm screens for purchasing islands and returning to the test editor
Fix - Several active mission bugs
Fix - Re-added research notifications
Fix - Tank tracks should no longer jump around
Fix - Section plane clipping in vehicle editor
Fix - Flashlight appearing in vehicle editor
v0.8.9
Fix - Multiplayer timing algorithm updated for multithreading
Fix - Light flare rendering
Fix - Flashlight behaviour in vehicle seats
Fix - Player head rotation in seats
Fix - Vehicle editor world view missing visuals
Fix - Camera drift when switching camera mode in vehicle free camera
Fix - Character push force on ladder exit
Fix - Ladder detach location
Fix - Unstable rudder forces
v0.8.10
Feature - 3 new seats: Compact, Racing, Padded
Feature - Seats now have composite nodes
Rework - Seat base meshes have been updated
Rework - Seat voxels have been changed slightly
Fix - Weather particles clipping interior volumes
Fix - Reduced camera flicker on ladder detach
Fix - Spotlights and Omni-lights have been stabilised at high speed
Fix - 3D mission markers no longer fight for rendering
Fix - Camera drift in 3rd person vehicle camera
Fix - Attaching/Detaching from ladders at high speed
Fix - 3rd person camera on ladders
Fix - Audio listener location when in the map
Fix - Force emitter blades now render rotation correctly
Fix - Wildlife not being loaded from persistent data
Fix - Time of day override in photo mode
Fix - Particles now always face the main scene camera
Fix - Label data is now updated when looking at non-NPC objects (HP bars on vehicles)
Fix - Centre active mission not working
Fix - Gamepad look direction bindings + behaviours
Fix - Camera and physics when attaching/detaching from seats