[img]https://clan.cloudflare.steamstatic.com/images//28842908/93daad7b874c07424541e3d50a89701722ba0126.png[/img] Dear Stormworkers, Recently we celebrated the 2 year anniversary since we launched the Stormworks alpha and some of you began giving us feedback on what ultimately became this 2 year journey, with hundreds of patches and new features. One of our team made the epic Stormworks birthday cake and we took a moment to celebrate and remember the journey. To 2 years of Stormworks! This week for the minor update we have added local voice chat! You can now talk to players nearby in multiplayer through the new in-game Steam voice chat feature. This uses the Steam voice system, so the voice settings are part of the Steam settings rather than Stormworks. If you have any ideas on where voice chat could go next in Stormworks, let us know on the issues tracker, in the comments, or chat about it on Discord. Thanks again to everyone who has played Stormworks in the last 2 years and given feedback. We can't wait to share where this journey goes next! Much love <3 The Stormworks Developers Patch Notes v0.8.29 Fix - Added fuel stores to the Multiplayer Island Fix - Fixed several rendering and physics bugs with the Multiplayer Island Fix - Soft-locking the game when fast travelling in multiplayer Fix - Ocean wave rendering being offset from their physics Fix - For sale sign not disappearing on Multiplayer Island Fix - Crash when the client tried to render unloaded tiles Fix - Moved Multiplayer Island higher in the selection screen v0.8.30 Fix - Positional audio being played at 0,0 v0.8.31 Feature - Local Voice Chat (Talk with players in your immediate vicinity, default keybind: ' ) Fix - Only impact damage is now ignored when entering/exiting seats/ladders