[img]https://clan.cloudflare.steamstatic.com/images//28842908/91c3880c270a81bde136c0d5fde857c10e957835.gif[/img] Dear Stormworkers, This week we are releasing brand new and improved multiplayer! This is something we have been working on for a while and is a re-write of much of our multiplayer code. This new multiplayer update dramatically reduces de-sync and greatly improves the stability of multiplayer. Clients no longer calculate much of the physics (this is left to the server) resulting in improved performance when joining a server, and much less slow down for other players. This is also the 2nd most voted change to the game in the recent poll we ran with the Discord, so we are very pleased to be working on features that players feel are important. It's not too late to vote in the poll so head over to the [url=https://discordapp.com/invite/stormworks]official discord[/url] and vote in the announcements channel. Many of you will notice that this is all part of a theme - improving quality - and is something we have been focused on for the last 6 months of development. If you want to let us know about quality issues in the game that you feel is important, please let us know using the report buttons in game. Much love <3 The Stormworks Developers Patch Notes v0.8.22 Fix - Crash with multiple obscured bodies with Huge Radar v0.8.23 Feature - Kinematic Multiplayer Feature - Quick Chat Rework - New games and Main Menu now have varied weather Rework - Wheel grip Fix - Distance sensor functioning while damaged