[img]https://clan.cloudflare.steamstatic.com/images//28842908/835c7643948046c7d920f702b0a038cfd1fc1c11.gif[/img] Dear Stormworkers, This week we have expanded and improved the new radar system with 3 new components - the new radar detectors are a dish style detector with high range designed for land and marine vehicles, huge AWACS style detector with high range and multiple contact reporting, and a phalanx style radar with square scan area and elevation angle control. The new radar parts create powerful tools for you to scan and detect vehicles and survivors and marry well with the microcontrollers and screens for visualising the information. They are potentially a very powerful tool for missions and we look forward to seeing your creative uses! We are also hard at work on a new update that will hopefully be ready next week so be sure to be here for next weeks minor update, which we are very excited about :-) This week we have also been looking at some crash reports we have received and have made some improvements which we expect will improve the stability for many players games. There are still some players who have been experiencing crashes when playing with Intel Graphics for a while now. We believe this to be an issue with some versions of the Intel Graphics drivers and we are working hard to get this resolved for the affected players. Much love <3 The Stormworks Developers Patch Notes v0.8.20 Fix - Updated radar descriptions v0.8.21 Feature - 3 New Radar Types Fix - Radar descriptions updated to be more intuitive Fix - Radars output angles are no longer 0.25 turns offset Fix - Radar freezing game when two objects are at the same distance Fix - Radars now have blue arrows in editor for ease of use Fix - Center of Mass calculations Fix - CTD caused by audio Fix - Research values being offset Fix - Large dock doors being allowed to connect at 90 degrees