Dear Stormworkers, As a reminder, the new performance optimisations are available only on the experimental branch, so don't forget to change branch if you want to take advantage of them! Thank you for all the feedback and help identifying any issues on the experimental branch, we have dealt with all of the most serious issues and plan to spend next week continuing to refine the quality of the experimental branch. We also have a minor update planned for next week that has been requested a lot! Can't wait :-) Much love <3, The Stormworks Developers Patch Notes v0.8.2 Fix - Hull foam particles now render correctly Fix - Water stream particles now render correctly Fix - Removing mission no longer causes crash v0.8.3 Fix - CTD in MC editor Fix - CTD Returning vehicles to workbench from map Fix - Glass textures going haywire Fix - Exiting photo-mode resetting camera roll v0.8.4 Fix - Missions and their (mini-map icons) can now be toggled active again Fix - CTD when using Test Mission Fix - Research not appearing on the UI Fix - Jittering when paused Fix - Greatly reduced the distance based power drain of connectors Fix - Video monitors now render correctly in turning vehicle v0.8.5 Fix - Return to mission editor no longer causes CTD Fix - Saving microprocessor no longer causes CTD v0.8.6 Fix - Testing missions no longer causes CTD Fix - Currently tested mission despawns correctly on return to mission editor Fix - Outfit swapping now works correctly Fix - Fixed, fixed yaw, free camera settings now work for third person camera