[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28842908/5707cc21143aad06ef42cfaa275b43011ca47ee5.gif[/img] Dear Stormworkers, This week's minor update brings a new type of laser sensor! The laser point sensor will detect a laser light within it's vision upto 2000m away. There is also a new laser beacon component that emits a detectable light on the component. The new sensor acts like a camera, sensitive only to specifically laser light. It will output if a laser is detected, and the XY position of the point most central to it's field of vision. This new component will help players build AI systems, helping accurately position and coordinate drones, create laser guided missile behavior, or other such systems. The full patch notes can be found below. Much Love <3 The Stormworks Developers [h1]Patch Notes[/h1] [b]v0.7.6[/b] Fix - fix crash when respawning while in sharks mouth Fix - fixed crash when vehicle microprocessor was damaged [b]v0.7.7[/b] Feature - new component - laser point sensor. Detects laser light points and outputs their position within it's field of view, with same light wavelength Feature - new component - laser beacon. Creates a laser type light at it's position, with wavelength Feature - added light wavelength to laser distance sensor Feature - vehicles with keep-active block now load when game loads, missions can now tag vehicles as keep-active Feature - animals now produce water foam and spray Fix - AMD graphics no longer crash when returning to main menu Fix - camera meshes appear correctly when flipped Fix - distance sensor no longer collides with characters Fix - cameras now render water correctly when inside vehicle compartment Fix - resolved issue where could not sometimes select an object in the mission editor Fix - advanced wheels no longer require physics collision to activate Fix- increased medium and gimbal camera max zoom, made zoom characteristics the same for both cameras