[h1]Patch Notes[/h1] [b]v0.7.2[/b] Fix - Fixed gimbal camera render position Fix - Updated some component descriptions [b]v0.7.3[/b] Feature - Added more information to script help tab about touchscreens (with example) and available lua functions Feature - Added several global functions to the lua API (pairs, ipairs, next, tostring, tonumber) Feature - Updated mission editor objective UI with new multiline editboxes to make it easier to add long descriptions to objectives Fix - Fixed editor arrows for gimbal camera not rendering in the correct place Fix - Monitors now show an error if you try to use input/output functions outside onTick or screen functions outside onDraw to make it clearer that this doesn't work Fix - Fixed monitors not rendering text on MacOS Fix - Rotors lose their RPS when folded Fix - Fixed monitors rendering their screen incorrectly when flipped Fix - Fixed completed research not being synced for clients when joining a multiplayer game Fix - Fixed gimbal camera not rendering the correct colour when it's the only component on a body Fix - Particles no longer appear to face the wrong direction when a camera is active Fix - Fixed first monitor sometimes failing to render static when several are active with no signal Fix - Limited max force of water jets Fix - Flipped gimbal camera axis polarity