[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28842908/f0bfb0a6c27eb713dc02a58bc8d5c02f0de847bb.gif[/img] Dear Stormworkers, This week's minor update includes new spotlight and window parts for small vehicles! After last week's wheel update we have seen some fantastic cars, jeeps and trucks being built by the community. This week we have added two small spotlights that fit a lot better with the scale of these land vehicles, making it much easier to build functional headlights and compact search lights. A full-block variant and a smaller mounted variant are available. We have also added 3 more window components that should make it easier to fill gaps on small vehicles where the existing window components are too large. This update also includes many fixes, the full list of which can be found in the changelog below. Much Love <3 The Stormworks Developers [h1]Patch Notes[/h1] [b]v0.6.16[/b] Feature - Added 2 small spotlight components Feature - Added 3 new small window components Fix - General performance improvements Fix - Fixed autosave saving tile data for ocean tiles causing several thousand files to be saved Fix - Autosave file writing split into smaller chunks to reduce slowdown during autosave for some players Fix - Wheels now have correct buoyancy data Fix - Fixed teleporting vehicle back to the workbench not working if the vehicle is despawned Fix - Fixed tyres on smallest wheels spinning when stationary Fix - Reduced size of tyre smoke particle effect Fix - Fixed jump/land sound effects playing when player is seated or on a ladder Fix - Fixed wheel brakes causing vehicles to bounce from side to side Fix - Fixed crash when wheels collide with players and other wheels Fix - Fixed unnecessarily large forces being applied by tyres to dynamic objects when driving over them Fix - Increased mass of suspension versions of wheels to account for them having suspension Fix - Fixed colouring of wheel editor arrow mesh Fix - Fixed misaligned surfaces on 7 and 9 sized wheel bases Fix - Corrected placement of editor arrow meshes for non-suspension wheels Fix - Removed biome-based tyre friction and grip, now constant throughout the world Fix - Renamed tyre types to make it clearer that each has a different grip level Fix - Added error message when starting the game if PC has below the minimum recommended amount of ram Fix - Fixed crash when parsing vehicles when vehicle state file is missing Fix - Fixed occasional crash when despawning a carried object Fix - Added localisation strings for component property text Fix - Fixed occasional crash when despawning vehicles with custom sealed doors [b]v0.6.17[/b] Fix - Fixed vehicle desync in multiplayer Fix - Fixed fuel tanks not having fuel in multiplayer