[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28842908/cdbe176d2d7ee3b55842e510e4e4a8a31a49ef30.gif[/img] Dear Stormworkers, If you feel a duty to be environmentally responsible, or just want to avoid being stranded out at sea with a flat battery, this weeks update is for you... We just added solar power! The new block is a single cell but can be built up to form panel arrays of any size. The solar cells react to time of day, direction towards the sun, fog, and rain. Electrical production is low but paired with battery storage, it can provide essential energy when needed. We have also added new mission features including the ability to add areas to missions, for new search missions that are on their way. This week also brings plenty of smaller changes and fixes listed below in the patch notes. The next major update is getting close and we will share more info next week! Much love <3 The Stormworks Developers [h1]Patch Notes[/h1] v0.5.22 Feature - Added solar panel component (generates electricity, amount generated varies based on whether it is covered/facing the sun/day/night/cloudy) Feature - Added "radius" type for mission zones that will show on the map as a dashed circle area Feature - Added "Search Area" mission objective type to make search and rescue missions easier to create (similar to "Travel to Zone" but different zones will be visible on the map) Feature - Error is displayed when hovering warning icon of language on settings screen to give information about why a language is incomplete Fix - Fixed fuel location prices having randomness that causes them to give bad prices Fix - Increased effect of distance on fuel prices by x2 Fix - Removed some duplicate localisation text Fix - More optimisations to map rendering when many islands have been revealed Fix - Graphics no longer appear broken at high altitudes Fix - Fixed rain particles taking some time to spawn after fast travelling long distances Fix - Fixed buoyancy being reduced from previous patch Fix - Fixed GPS sensor requiring 50% charge to work Fix - Fixed propellers rotating faster backwards than forwards causing some vehicles to go quicker backwards Fix - Fixed crash when failing to spawn a tested mission from the mission editor Fix - Increased width of community link buttons for localisations Fix - Even more text added for localisation Fix - Optimisation for train wheels when searching for rails to connect to Fix - Mission zones now have a 1m hitbox instead of full size hitbox in the mission editor to make large zones less obstructive Fix - Fixed crash when attempting to read an ANSI encoded language file v0.5.23 Fix - Fixed localisation issues causing logic nodes to have wrong text displayed Fix - Fixed trains not connecting to rails correctly