v0.10.12 (The Custom Winch Update)
Author: Deltars,
published 4 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//28842908/1b6f2721c1c4f833d9178a645e493b94b25823cb.jpg[/img]
Dear Stormworkers,
Our very best wishes to you in this difficult time.
After many requests, we have reworked winches to work with the new rope logic nodes.
The new winches allow you to place winches without rope, and attach the rope separately using the rope logic nodes. This adds a great deal of flexibility for setting up ropes and winching systems without having to have the other end of the winch adjacent to the winch.
Winches on existing vehicles are unchanged and will still work the way they always have.
Winches are no longer a specific type, so will accept either electric / data cable or fluid cable. The type you add specifies the type of winch.
The existing 4 sizes of winch now work with both types.
We are very pleased to rework this system because it gives players much more flexibility and control over their mechanical systems, and is more consistent with how many other parts of Stormworks is designed - to give players the most control. We look forward to the new rope and cable based systems that you come up with after this update!
[img]https://clan.cloudflare.steamstatic.com/images//28842908/e1cf895e433dc1069828d41c51fea7d79361e0b8.jpg[/img]
Please see the patch notes below for information on the other fixes and improvements that come in this update.
Much love <3
The Stormworks Developers
Patch Notes
v0.10.12
Feature - Winches v2 (Now use rope logic)
Fix - Rope buoyancy
Fix - Clients on dedicated servers always seeing delete mission button
Fix - Blank chat message CTD
Fix - Daylight ticking while game is paused