[b]Patch Notes[/b] v0.1.30 Fix - Resolved occasional CTD when using text input boxes in the vehicle editor Fix - Fixed fans not working Fix - Increased max power of titan propeller by x5 Fix - Fixed rendering of rotors in vehicle editor v0.1.31 Feature - Added collective to huge rotor and large rotor Feature - Escape key now closes map/missions screen Fix - Fixed NOT gate not always working Fix - Blade pitch renders in vehicle editor Fix - Fixed rendering of flipped rotors Fix - Fixed initial state of logic systems not working correctly v0.1.32 Feature - Winches will now extend when pulled with enough force Fix - Fixed small winch cable position Fix - Resolved mission related crashes (issues when autosaving, loading saved games, sleeping) v0.1.33-35 Fix - Fixed crash when starting new game without finishing tutorial Fix - Fixed typo in heavy rotor description Fix - Minor changes to error logging This latest patch also includes some changes to the way missions work in Stormworks in preparation for our major update in the coming weeks. The missions added in this patch are placeholders for testing the new system which we'll be revealing more of very soon. As such, old mission data will no longer be present in previously saved games due to incompatibility. As always, we appreciate all feedback and bug reports, and can't wait to show you what we've been working on! Much love <3 The Stormworks Developers