v0.1.26-27 (The Mag-All Update)
Author: Deltars,
published 6 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28842908/41598866c169fc229ba3fd3c02d49920d4af2767.gif[/img]
Dear Stormworkers,
Attaching to docks, anchors, and securing containers are now things in Stormworks!
We have added the "Mag-All" - a sticky connector that will attach to most objects in the world including the ground, vehicles, and carry-able items.
But be careful - this connector has limits, and if the force exceeds its limit (200) then the connection will release. You can measure the force using the stress force logic node on the Mag-All.
We have also added a new winch - with a length of 100m!
And this isn't all. Check the change log below for all the other changes and fixes this week.
Stay tuned for the first major update coming very soon.
Much love <3
The Stormworks Developers
[b]Patch Notes[/b]
v0.1.26
Fix - AND logic gate now works as expected
v0.1.27
Feature - Added Mag-All component - A new type of magnet that will attach to any object (except characters), good for tethering, anchors, and securing cargo!
Feature - Added heavy duty winch with 100m spool length
Feature - Can now grab handles while attached to harness
Feature - Harness now has logic for hotkeys 1 - 6
Fix - Fixed vehicles crashing server when initially spawning in multiplayer
Fix - Fixed vehicle files becoming unusable due to vehicle author data
Fix - Fixed incorrect/duplicate names being written to vehicle author data
Fix - Server will prevent players from connecting if they're running an incompatible game version
Fix - Fixed characters not attaching to new seats correctly in some orientations
Fix - NPCs detach from seats correctly
Fix - Fixed new seat types missing buoyancy data
Fix - Third-person vehicle camera no longer obstructed by harness physics
Fix - Fixed gap in HOTAS seat mesh
Fix - Harness renders correctly in vehicle editor
Fix - Rotating photo mode camera with RMB no longer broken when zoom has been rebound
Fix - Mission map now blocks interaction with objects in the world if interact has been rebound to a mouse button
Fix - Fixed upside down pistons causing vehicles to break/spawn at origin