[img]https://clan.cloudflare.steamstatic.com/images//28842908/2bbc281cebd498ed1560019c57a232f4fe32a0c9.png[/img] Dear Stormworkers, With this weeks patch, we have rebalanced modular engines to make them easier to cool, run at higher RPS, and effectively produce more power. These changes are in response to player feedback and have been tested on experimental branch for the last few weeks. If you have already made modular engines on the main branch, and want to re-tune your engine, increase your target RPS, or increase your throttle. Modular engines now produce less heat, and cooling systems are more efficient. Radiators hold more water, cool more effectively, and we have also made a series of changes to the fluid system so that water flows more easily through the system. We have also updated tooltips to give more info and make it easier to understand coolant systems. We have fixed a bug where installing multiple fuel and air manifolds caused the engine to behave as it it was a much larger engine. Please keep in mind that you can no longer balance a fuel-air mix by placing a specific number of fuel or air manifolds. [img]https://clan.cloudflare.steamstatic.com/images//28842908/77103937322346db81715a5febf2c97ce3721cf7.jpg[/img] We have been trialling a change to wheels on experimental branch, involving bringing wheels more in line and equivalent to the energy conservation of propellers and rotors. However, this change has been unpopular and so is shelved, while we consider how best to improve wheels in a way that most benefits players. Many players have been disappointed with some parts of the modular engines major update, and we have been very focused on resolving this for players (and hopefully this weeks update does this!). The major update release was tough because there was a lot of feedback to process (and I am happy to hold my hands up and admit I make mistakes and should have managed the release better). Thank you to all the players who have given constructive feedback on the experimental branch. It's encouraged to let us know what you think - good or bad! We want to hear it all, and often the toughest criticism gives us the broader perspective on the game and helps the most. [img]https://clan.cloudflare.steamstatic.com/images//28842908/d804091ba15ecbf9326ae69339f7c7dd9f4b2104.jpg[/img] We have been very focused on making the necessary changes and getting feedback from players. We have been using #experimental channel for this, as well as other sources such as issues board, steam forums, etc. The moderation team have been concerned that a small number of community members have been attacking others for having a different point of view, and trying to derail community feedback, perhaps to drag out the drama of modular engines further. We are doing our best to moderate the community to allow all players to have a voice, and protect our players from discrimination, abuse, and anti-social behaviour. Please consider that some rumours may not be accurate. Our focus is to just get players the changes to the game that they need, and make the game as good as it can be. We are planning another Q&A session! Thank you for your questions. As always, we look forward to all your thoughts and feedback! Much love <3, The Stormworks Developers Patch Notes v1.1.7-12 Rework - Modular engine coolant capacity now smaller / more rational Rework - Modular engine throttle sensitivity scaled down by 75% Rework - Modular engine fuel and air manifolds no longer have multiplicative effect when many installed Rework - Increased modular engine power production x3 Rework - Wheels can now be scaled up as well as down by slider Rework - Salt water scaling of modular engines now has a greater effect Rework - Reduced modular engine heat production 25% Rework - Heat exchangers fluid capacity now based on size Rework - Thumbnails for Add-ons now says "ADD ON" rather than "MISSION" Rework - Doubled energy capacity of batteries Rework - Radiators now passively cooled by air flow and wind Fix - Added descriptions to catalytic converter Fix - Modular engine tooltips reformatted