Upcoming - Illumination Flares and Game Mode Changes
Author: Deltars,
published 4 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//28842908/75bbf8f3bb00b9b9d9762ec684bac4234a9cb979.gif[/img]
Dear Stormworkers,
[b]Upcoming Minor Update - Flare Launchers![/b]
This week we are announcing an upcoming minor update... flare launchers!
This is a new component block coming soon, that you can place on a vehicle. When triggered, it will launch a flare. There are multiple types of flares, with some being useful for signalling a location, illuminating an area at night, or marking a location.
We have had great fun building this feature, can't wait to share it with you in the next few weeks as a minor update.
Our current focus remains building Stormworks out as a search and rescue game, and this kind of feature marries well with this concept. This new component will be very useful, for example at night where the player needs more illumination to aid in locating people and objects, as well as the possibility for allowing survivors to launch flares in a search senario in the future.
[b]Upcoming Major Update Feature - Game Modes![/b]
We continue to work hard on the next major update, were we aim to push the simulation gameplay much further. As we discussed a couple of weeks ago, this major update will introduce more things to do, and more things that can happen in the world.
A while ago, we also asked for your feedback regarding normal mode, which revealed very few players playing that mode.
We are planning on rethinking the game modes in Stormworks. Our plan is to replace normal mode with some creative mode tools, as well as lots of other new powerful creative tools, and completely rework career into a much clearer and better defined game mode, with much better progression and gameplay.
[b]The New Creative and Career Modes[/b]
We have been listening to your feedback regarding the game modes, and there are 2 clear directions that players are looking for - you want more control over what you can do in creative mode, and you want a more engaging search and rescue career experience.
This major update is designed to solve these problems. Creative mode now includes many of the existing game options, with lots of new options and abilities, and the ability to toggle these options within the game, rather than setting them when starting a new game. This greatly broadens how you can play the game within creative mode. We will share more details on exactly what these new options are soon.
Career mode will now be a specific set of game settings, the way the persistent game is meant to be played. This game option will pit the player against peril and consequence, making for a more exciting and engaging simulation type game mode. We are removing some concepts from career which just didn't work - games now start with all components unlocked, as limiting components also limited the roles and things players could do at the start of the game.
We look forward to your feedback on these upcoming plans and can't wait to start sharing more on the next major update soon.
Much love <3
The Stormworks Developers