Stormworks out now on Early Access with Multiplayer!
Author: Deltars,
published 6 years ago,
Dear Stormworkers,
[b]Stormworks has just released and is now available on Steam Early Access![/b]
After 4 years of development, and with your support and feedback, we have made it to this milestone! Thank you for your support, and thank you to all the players who have given us their feedback, posted their creations on the workshop, and been active in the community. This is just the beginning for Stormworks, development is continuing as always, and there is a vast ocean of ideas and features ahead. We are really excited to continue making the community's ideas and feedback a reality in the game.
[b]4 Player Cooperative Multiplayer![/b]
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28842908/c745cad7dbdd548f107bcbf2ceda7794c35d735d.gif[/img]
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28842908/1f24834270b4281e73bceb5ea751a9781efc9e67.gif[/img]
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28842908/a3071e01dd1cfe5ff30d92cec77f9aa6ca46c20b.gif[/img]
In the release, is the multiplayer alpha. You can play in creative mode as a team of up to 4 friends. We are really enjoying multiplayer, and we are still working on this feature, so if you have any ideas or issues, please let us know using the feature / bug buttons on the in game menu.
Much love <3
The Stormworks Developers
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28842908/ff9ee99ab120ada223497ccd32be9710f375738f.gif[/img]
[b]Full Changelog[/b]
[b]New Features[/b]
- 4 Player Cooperative Multiplayer
- Mutliplayer games can be hosted/joined from the main menu
- Vehicle editor UI reworks
- New 'Select Tool' UI with a cleaner look for components with many settings
- Saved vehicles and workshop subscriptions are now separated
- New settings screen UI
- Added FOV sliders for first-person, first-person in a vehicle, and third-person
- Added option to disable mouse smoothing
- Added controls list where keys can be remapped
- Added sensitivity options to pilot seat for players who want fine control over the feel of their vehicle
- Added a skip tutorial button to the New Game screen on the menu. This becomes active once you have beaten the tutorial
- New save file format for world tiles that greatly reduces their size
- Added preset vehicles
- These can be accessed from the 'Presets' tab to the load vehicle screen
- Added a crane to the small oil rig
[b]Fixes/Improvements[/b]
- Significantly improved performance for large vehicles
- General physics speed improvements
- Audio fixed on MacOS
- Downloading/uploading workshop items fixed on MacOS
- Improved mass balancing on multi-bodied vehicles and wheels
- General bug fixes