Major Update #7 - The Performance Optimisation Update is now live!
Author: Deltars,
published 5 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28842908/062d52bb345be8b14ec7e51ff40b3faef6270c6e.gif[/img]
Dear Stormworkers,
Major Update #7 - The Performance Optimisation Update is now live!
This major update is on the new Experimental branch of Stormworks. See the above gif to see how to activate it! If you can't see the branch, restart Steam.
This update redesigns the Stormworks game engine, so that rendering, logic and physics are all calculated separately and at the same time, rather than one after another. This means that the game may run faster and render smoother.
We hope to improve the performance for many players with this update. Performance improvement will vary depending on the specifications of your PC and the number and size of vehicles you have loaded in game. It can range from minor improvement, to 250% improvement. Rendering and simulation will now run at independent speeds, rather than being locked to the same speed.
We expect players with either Intel graphics, older computers, or AMD graphics to see the greatest increase in performance. Please note that it isn't magic, and if you have a particularly slow and below min spec machine, or have spawned large and complex vehicles, the physics will still slow down the simulation.
This is a huge re-write of much of the game engine, so we are expecting issues. [b]Let us know about any issues using the Report buttons in game[/b] and we will fix as soon as possible.
Please see the full change log below!
Much love <3
The Stormworks Developers
Patch Notes
v0.8.1
Feature - Engine redesign to share simulation and rendering workload between multiple threads