[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28842908/89bb31be8c1050c86872ca9f2e666f9f211bafbb.gif[/img] Dear Stormworkers, [b]Major update #4 is here![/b] This update brings trains and micro-controllers to the Stormworks world. Explore the new islands, 12km of track and road, the new train building, and program your micro controllers to create advanced logic in small packages. This is a big update, but is also an intermediate step to some big new features we have planned for next year. We have also added lots of fixes and updates including improving the vehicle damage system and making buoyancy work for vehicles when inside other vehicles. A very big thank you to everyone who are supporting Stormworks, by playing, being involved in the community, sharing creations on the workshop or sharing ideas on the issue tracker. Please keep the feedback coming as we plan next year and the next big steps for Stormworks! Much Love <3 The Stormworkers Developers [b]Patch Notes[/b] v0.5.1 Feature - Microcontroller editor - a new editor for creating your own logic blocks, to minaturize all your logic - workshop support to share your controller designs - new composite link containing 32 numbers and 32 on/off signals - over 40 logic gates to build micro controllers with - icon editor to create logos for your micro controllers Feature - Trains - new train wheel part - 12km of track across new islands terminating at a new shipping player base - 10km of road has also been added to link the new islands Feature - Vehicles inside other vehicles compartments now use that compartments buoyancy data Feature - Damage no longer affects vehicle parts that are closely joined together Feature - Game save format updated to allow adding islands to existing saves without requiring starting a new game. This is a future-proofing feature and changes the save format so will reset any existing saves Fix - fluid filter fixed so that it doesn't display crude oil as always on Fix - added small internal battery to generators to regulate power and remove need for batteries between generators and electric consuming components Fix - damage now causes electrical and fluid connectors to dettach Fix - electrical relay default state now set correctly Fix - Up/Down gate now has min / max / start values v0.5.2 Fix - Fixed microcontrollers uploaded to workshop not being tagged with "microcontroller" correctly Fix - Fixed workshop microcontrollers not showing up in-game