SteamVR has been updated with the following changes. If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] [b]SteamVR Home:[/b] [list] [*]Avatar hands now default to hands instead of controllers for new users [*]Avatar hands render as controllers when close to chaperone bounds (this got lost in recent betas, and is being reintroduced) [*]Avatar hands render as controllers when idle (not held or moving) [*]Changed tutorials to default to a Rift S - style controller if the controller type is unknown (this got lost in recent betas, and is being reintroduced) [*]Improved support for Vive Focus 3 [*]Enabled full hands for WindowsMR [/list]