If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] [b]SteamVR:[/b] [list] [*] SteamVR Input bindings can now configure compatibility modes. Compatibility mode emulates a different controller’s properties, and can even return a different render model. This lets games that were targeted towards specific controller types be accessible to all controllers. [/list] [b]OpenXR:[/b] [list] [*] OpenXR titles can now be rebound using the binding UI. [*] OpenXR bindings now allow selection of the “interaction profile” name. Some games may have actions that only work when using a specific interaction profile. [*] Applied fix to allow for dead zones in between dpad input directions (wedgeAngle < pi and >= 0) [/list]