If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] The Steam Link for Meta Quest FAQ page is available [url=https://help.steampowered.com/en/faqs/view/0E2C-406B-9135-38A4]here[/url]. Anyone can opt into the SteamVR Beta. Instructions are available [url=https://help.steampowered.com/en/faqs/view/4F5E-AD22-7402-2EAD]here[/url]. [b]SteamVR:[/b] [list] [*]Added a prompt to terminate processes holding resources required by vrserver. [*]Chaperone bounds will stay visible when far outside of the bounds. [*]Fixed a bug with jittering images on direct mode headsets such as those from DPVR, Pico, and others. [*]Fixed a case where some VR games (e.g. Flight Simulator 2020) would get stuck in the Now Playing / Waiting... state when using non-native headsets. [/list] [b]OpenXR:[/b] [list] [*]Handle XR_SWAPCHAIN_USAGE_MUTABLE_FORMAT_BIT and XR_SWAPCHAIN_USAGE_UNORDERED_ACCESS_BIT for Vulkan swapchain textures. [/list]