If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] The Steam Link for Meta Quest FAQ page is available [url=https://help.steampowered.com/en/faqs/view/0E2C-406B-9135-38A4]here[/url]. Anyone can opt into the SteamVR Beta. Instructions are available [url=https://help.steampowered.com/en/faqs/view/4F5E-AD22-7402-2EAD]here[/url]. [b]SteamVR:[/b] [list] [*] Per-app letterboxed fov now adjusts recommended resolution to reflect aspect ratio change [*] Fixed one cause of Desktop View not showing up in dashboard bar [*] Fixed a case where the dashboard would be inappropriately opened when starting a game [*] Fixed a case where starting SteamVR with an idle HMD could trigger standby without a delay [*] Fixed a variety of localization issues in the Binding UI [*] Fixed HTC Wrist Trackers not always autobinding correctly [*] Fixed some scenarios where components on render models in compatibility mode were not moving [/list] [b]OpenXR:[/b] [list] [*] The pop-up asking you to switch the active OpenXR runtime to SteamVR will remember it has been dismissed. It will come back if you switch to SteamVR and then switch away. [/list] [b]Steam Link:[/b] [list] [*] Fixed right controller icon not displaying correctly in the monitor. [*] Set microphone volume to maximum for the first launch. [/list]