If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] The Steam Link for Meta Quest FAQ page is available [url=https://help.steampowered.com/en/faqs/view/0E2C-406B-9135-38A4]here.[/url] [b]SteamVR:[/b] [list] [*] Some users may have a resolution limit in their settings left over from running a third-party driver. This version of SteamVR will help you remove that limit. If removing it will have no effect, it will be removed automatically. If your current supersampling settings are high enough that you might hit the limit, there will be a button in settings to remove the limit and optionally (recommended) reset your supersampling settings to avoid causing a performance issue. [*] Prompt the user to switch to the SteamVR OpenXR runtime if it is set to something else. Previously, this prompt was limited to users in the beta branch. [*] Added a prompt in the resolution settings to remove the old maximum per-eye resolution setting and reset the resolution slider. [/list] [b]OpenVR:[/b] [list] [*] Prevent drivers from directly setting some user settings. This restriction will be expanded in the future as we work through cases where this is currently happening. Drivers that need special behavior should set the relevant properties rather than changing the user’s preference. [/list] [b]Steam Link:[/b] An experimental QoS toggle setting has been added. Users who have experienced difficulty connecting or network hitching/glitches should try using this SteamVR Beta, along with the Steam Link App Beta. Instructions are available at the bottom of this post. Please report your findings on the [url=https://steamcommunity.com/app/353380/discussions/11/]Steam Link for Meta Quest[/url] forums. [list] [*] Prevent rare crash on NVIDIA encode failure. [*] Improve NVIDIA performance on some 4-series GPUs, switching all NVIDIA encoding to threaded encode. [*] Add toggle to disable QoS in network transport. [/list] [b]Steam Link Meta Beta Client:[/b] [list] [*] Improve Quest 3 Decode Performance [*] Add ability to disable client Network QoS by host toggle. [/list] [b]Windows MR:[/b] [list] [*] Fix an issue where games submitting a larger texture than the recommended resolution could exceed the absolute maximum submitted texture resolution of WinMR, which would put the HMD into a bad state until it was restarted. [/list] To fully utilize the updates to Steam Link in this beta version of SteamVR, you must join the Steam Link Public Beta channel for the Meta app. To join, you must install Steam Link to your Meta headset, then you can opt into the Public Beta channel using this link [url=https://www.meta.com/s/1hti7gedQ]https://www.meta.com/s/1hti7gedQ[/url] from your phone, or by using the Meta application on your phone to select the Public Beta channel in the settings for the Steam Link application.