The SteamVR beta has been updated with the following changes. [b]This build is a candidate for a full release and will likely roll out to everyone in the next few days.[/b] If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] SteamVR: [list] [*]Custom skydomes / background settings are obeyed during "Now Loading" transitions, if specified. [*]Better aspect ratio handling for "Now Playing" transition UI [/list] SteamVR Home: [list] [*]Fixed loading recent app icons when image path is on disk (e.g. apps loaded via Revive). [/list] SteamVR Input: [list] [*]The Grab filter for Index Controllers can be tuned to use either proximity or force to initiate the grab and to release the grab. Both modes can be mixed, enabling bindings that require a squeeze to grab but only a light touch to maintain the grab. [*]Fixed bindings for some apps (notably those running under Revive) complaining about outdated bindings. If you see this message, you can fix it by entering the configuration editor and saving again so it has the right version. [/list]