SteamVR Beta Updated - 1.4.3
Author: Programmer Joe,
published 5 years ago,
The SteamVR Beta has been updated with the following changes.
If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report forum[/url]. If possible, please include a system report to aid in tracking down your issue.
SteamVR:
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[*]Fixed [url= https://steamcommunity.com/app/250820/discussions/3/1678063648167192498/]crash[/url] when loading chaperone data with very tall walls.
[*]Safe mode now avoids loading the gamepad driver in case of issues with third party gamepad drivers. This only affects using gamepads for SteamVR menu navigation.
[*]Display a special error when the HMD display cannot be detected on a laptop. This should help people get laptop-specific assistance more quickly.
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SteamVR Input:
[list]
[*]Index Controllers - Grab mode - Release is recognized one tick closer to actual release, should improve throwing.
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SteamVR Home:
[list]
[*]Added new five-finger hands that smoothly move between hand poses based on what inputs you’re touching or pressing.
[*]Changing maps when in a multiplayer room offers to wait until other players have finished downloading, so they don’t get kicked.
[*]Improved scrolling in overlay panels (desktop, SteamVR Dashboard).
[*]Fixed controller poses lagging behind one frame.
[*]Fixed issue with motion smoothing engaging too aggressively on cpu bound system.
[*]Fixed props sometimes going translucent when close to you and glowing extra bright when highlighting.
[*]Polished Summit Pavilion.
[*]Fixed picking up frozen props causing them to pop to a new location.
[*]Fixed quick inventory getting stuck open when dropping an in-world tool.
[*]Networking and voice improvements.
[*]Misc crash fixes.
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