The SteamVR Beta has been updated with the following changes. If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report forum[/url]. If possible, please include a system report to aid in tracking down your issue. SteamVR: [list] [*]Fixed [url= https://steamcommunity.com/app/250820/discussions/3/1678063648167192498/]crash[/url] when loading chaperone data with very tall walls. [*]Safe mode now avoids loading the gamepad driver in case of issues with third party gamepad drivers. This only affects using gamepads for SteamVR menu navigation. [*]Display a special error when the HMD display cannot be detected on a laptop. This should help people get laptop-specific assistance more quickly. [/list] SteamVR Input: [list] [*]Index Controllers - Grab mode - Release is recognized one tick closer to actual release, should improve throwing. [/list] SteamVR Home: [list] [*]Added new five-finger hands that smoothly move between hand poses based on what inputs you’re touching or pressing. [*]Changing maps when in a multiplayer room offers to wait until other players have finished downloading, so they don’t get kicked. [*]Improved scrolling in overlay panels (desktop, SteamVR Dashboard). [*]Fixed controller poses lagging behind one frame. [*]Fixed issue with motion smoothing engaging too aggressively on cpu bound system. [*]Fixed props sometimes going translucent when close to you and glowing extra bright when highlighting. [*]Polished Summit Pavilion. [*]Fixed picking up frozen props causing them to pop to a new location. [*]Fixed quick inventory getting stuck open when dropping an in-world tool. [*]Networking and voice improvements. [*]Misc crash fixes. [/list]