If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] [b]SteamVR:[/b] [list] [*] Fixed a bug when modifying the chaperone that could cause the compositor to crash (Error -203). [*] Fix for VROverlayFlags_IgnoreTextureAlpha not getting obeyed when rendered from the scene graph (e.g. dashboard overlay). [*] Fixed some cases where submitting different textures each frame could cause some internal resource thrashing. [*] Fixed a bug that made the chaperone hard to see when set to be always visible. [/list] [b]Meta:[/b] [list] [*] Fixed an issue where some Guardian boundaries could negatively impact performance. [/list] [b]OpenXR:[/b] [list] [*] HTC wrist trackers will now be automatically assigned appropriate wrist tracker roles. This feature will not override a manually user-defined role and requires updated drivers from HTC’s Vive Business Streaming app. [/list]