SteamVR Beta Updated - 1.27.1
Author: nathann,
published 1 year ago,
If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b]
[b]SteamVR:[/b]
[list]
[*] Fixed a bug when modifying the chaperone that could cause the compositor to crash (Error -203).
[*] Fix for VROverlayFlags_IgnoreTextureAlpha not getting obeyed when rendered from the scene graph (e.g. dashboard overlay).
[*] Fixed some cases where submitting different textures each frame could cause some internal resource thrashing.
[*] Fixed a bug that made the chaperone hard to see when set to be always visible.
[/list]
[b]Meta:[/b]
[list]
[*] Fixed an issue where some Guardian boundaries could negatively impact performance.
[/list]
[b]OpenXR:[/b]
[list]
[*] HTC wrist trackers will now be automatically assigned appropriate wrist tracker roles. This feature will not override a manually user-defined role and requires updated drivers from HTC’s Vive Business Streaming app.
[/list]