If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] [b]SteamVR:[/b] [list] [*] Fixed a bug that caused low framerates with 3rd party headsets while using AMD graphics cards if hardware was unplugged/replugged after session start. [*] Added new tracker roles: Wrist (L/R), Ankle (L/R) [*] Added ‘autoremapping’ to the Automatic Rebinding files to simplify component remapping. [*] Added an advanced option in "Play Area" to chose if the seated or standing recenter positions should be saved between sessions, they are both on by default. To get back the old behavior, set standing to "off" and seated to "on." [*] Fixed a bug where the recenter position was permanently forgotten if all tracked devices lost tracking temporarily. [*] The binding UI's style has been refreshed. [*] Display an error when any required actions haven't been bound, instead of failing silently. [*] Improved performance of workshop binding loading. [*] Fixed "Show Old Binding UI" button not working in controller settings. [/list] [b]OpenXR:[/b] [list] [*] Implemented XR_HTC_vive_wrist_tracker_interaction extension. [*] Conformance test fixes (properly check valid but unsupported view config type, correctly recognize negative xrTime input). [/list] This beta has known issues on Linux.