If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] [b]SteamVR:[/b] [list] [*]Allow users to spawn non-overlapped windows. [*]Improved handling of users minimizing windows with an active window view. [/list] [b]Per-application Video Settings:[/b] [list] [*]Override World Scale: Added “fine” and “extreme” slider ranges. [*]Reorganized layout, and marked certain settings as advanced or hidden if not applicable (e.g. Legacy Reprojection Mode is only shown if Advanced settings are enabled, but is also hidden if using an Oculus or WMR headset where that setting does not have any affect). [/list] [b]OpenXR:[/b] [list] [*]Hand tracking extension now uses unobstructed/open hand motion range as default. [*]Implemented Hand tracking extension for “with motion controller” poses (new in OpenXR 1.10.16) [*]Eliminated long delay before returning failure when an OpenXR app inside an app container calls xrCreateInstance but SteamVR isn't running. [/list]