[b]Per-application Video Settings:[/b] [list] [*][b]Field of View[/b] – Allows trading off peripheral vision for increased clarity (e.g. reading glasses). This works by using the same total render resolution to draw only a smaller subset of the scene. [img]https://clan.cloudflare.steamstatic.com/images//5519564/5ab2048d1298100c8b41a26a3e689272da0662a9.png[/img] [*][b]Override World Scale[/b] – Enables adjusting the perceived scale of the world (e.g. to get the size of an aircraft cockpit to feel just right, or help short people reach tall places). [img]https://clan.cloudflare.steamstatic.com/images//5519564/e460b8924f3c03c638370e18447ceebece71a411.png[/img] [/list] Note: In both cases, applications may cache values related to these features, and therefore may need to be relaunched for new settings to be fully applied properly. WMR headset users will need to [url=https://docs.microsoft.com/en-us/windows/mixed-reality/enthusiast-guide/using-steamvr-with-windows-mixed-reality#windows-mixed-reality-for-steamvr-beta]opt into the beta version[/url] of [url=https://store.steampowered.com/app/719950/Windows_Mixed_Reality_for_SteamVR/]Windows Mixed Reality for SteamVR[/url]. If you have feedback on either of these, please post in the [url=https://steamcommunity.com/app/250820/discussions/4/]Feature Requests & Suggestions[/url] forum.