If you encounter issues with this update, please post in the [url=https://steamcommunity.com/app/250820/discussions/3/]SteamVR Bug Report[/url] forum. If possible, please include a system report to aid in tracking down your issue. [b]Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.[/b] SteamVR: [list] [*]Maximum automatic render resolution limit is now calculated based on gpu dedicated memory; it was previously hardcoded to 1.5x the headset driver recommended resolution. This should have little to no impact on existing headset and video card combinations, but will scale better as displays become higher res and gpus more powerful. [/list] OpenXR: [list] [*]Added support for application changes to FOV in projection layers [*]Fixed controllers not working in OpenXR apps if they were turned on after the app started. [*]Delayed closing the existing "scene" app until the OpenXR app starts a session. [*]Added support for XR_KHR_vulkan_enable2 [/list]