Introducing SteamVR 1.13
Author: Programmer Joe,
published 4 years ago,
[h1]Update Highlights[/h1]
SteamVR 1.13 makes it convenient to re-center and re-orient your play area across all games. Check out the new button in the dashboard and try it for yourself.
Index users should try out Room View 3D, which more accurately shows objects at their true locations and sizes. Please share your thoughts about this experimental feature, [url=https://steamcommunity.com/games/250820/announcements/detail/2471861771402099478]here[/url].
For developers, SteamVR 1.13 introduces preliminary [url=https://steamcommunity.com/games/250820/announcements/detail/2522527900755718764]OpenXR support[/url]. Over the next few years, OpenXR will enable developers to ship a single build of their game that works well across multiple VR headsets, and will also ease friction in creating polished VR experiences.
[h1]Full Update Notes[/h1]
[b]SteamVR:[/b]
[list]
[*]Added “reset standing position” button to the dashboard that allows users to adjust standing position and orientation for the current SteamVR session.
[*]Minor Camera Settings cleanup
[*]Updated localized strings in many languages.
[*]Bug Fix: Improved dashboard stability.
[*]Bug Fix: Fixed issue where HMD incorrectly showed as locked (under Windows Segment Heap allocator)
[*]Bug Fix: Vive / Vive Pro / Index cameras now resume immediately (if enabled) after tracking dropouts.
[/list]
[b]OpenXR:[/b]
[list]
[*]This build includes preliminary [url=https://steamcommunity.com/games/250820/announcements/detail/2522527900755718764]OpenXR support[/url].
[/list]
[b]Valve Index:[/b]
[list]
[*]Room View 3D (experimental). See [url=https://steamcommunity.com/games/250820/announcements/detail/2471861771402099478]this post[/url] for more information.
[*]Camera Firmware: Reduced average frame latency and improved host connectivity for some users (camera is now a bulk-mode USB device). May require power cycling the HMD, in rare circumstances.
[/list]
[b]Oculus:[/b]
[list]
[*]Bug Fix: Fix for initialization failure on pre-Creators Update versions of Windows.
[/list]
[b]SteamVR Input:[/b]
[list]
[*]Bug Fix: Fixed the keyboard appearing in the wrong place when it is summoned by clicking on a name or description in the binding editor UI.
[*]Bug Fix: Fixed bad behavior when an application's default binding file contained unparsable JSON.
[/list]
[b]Linux:[/b]
[list]
[*]Bug Fix: Fixed a crash during Room Setup launch.
[/list]