[h1]Update Highlights[/h1] Today’s update includes a number of bug fixes and system performance improvements. [h2]Full Update Notes[/h2] SteamVR: [list] [*]Fixed Vive Pro audio control buttons. [*]Fixed render model loading on paths with non-ASCII UTF-8 characters in the path. [*]Fixed Windows Mixed Reality controllers missing textures or models. [*]Fixed intermittent bug with Vulkan games on AMD where images fail to render in the HMD. [*]Fixed status bar icons being stretch on two-line dashboard overlay titles. [*]Fixed a rare vrwebhelper crash. [*]Fixed a rare bug where production Index HMDs could incorrectly show a "prototype hardware" warning. [/list] SteamVR Dashboard: [list] [*]Selecting the Play Area settings used to force chaperone bounds to be visible. Now it does again. [/list] Lighthouse: [list] [*]Fix a case where turning on an additional tracked object while playing could lead to the world becoming tilted. [/list] Oculus: [list] [*]Fix for application performance activating ASW. [*]Improved reporting in the SteamVR mini-perf graph (orange = reprojected frame, yellow = ASW active, red = frame took three or more display intervals). [*]Rendering throttled to 10Hz when headset is not worn (before going idle completely). [/list]