An update to State of Matter has been released! The update will be applied automatically when you restart the game. [list][*] General [list][*] Added VFX to Plutinite chunks that come from dispensers [*] Added a 2-second grace period from enemy attacks after falling into a pit [*] Updated canister podiums to also flash yellow when a canister is docked [*] Increased the physical size of ranged enemies by 33% [*] Falling into a killzone too many times is now lethal [*] Fixed an issue with “slipping” from slightly steep sloped surfaces [say that 10x fast] [*] Fixed an issue where the cursor remained visible after returning from the Steam Overlay [/list] [*] Levels [list] [*] Updated [i]The Surface[/i] [list][*] Added some rocks to prevent a potential softlock[/list] [*] Updated [i]The Mines[/i] [list][*] Fixed an issue with broken glass colliders in a certain puzzle room in The Shack[/list][/list][/list] Please post feedback and bug reports within the Discussions area of the Community Hub or directly within our Discord. Links [url=https://discord.gg/RRk2tXRF3Z]Discord[/url] [url=https://twitter.com/TeamPlutinite]Twitter[/url] [url=https://www.youtube.com/@TeamPlutinite]YouTube[/url]