State of Matter: Hotfix 1.1.1
Author: teamplutinitesom,
published 3 months ago,
An update to State of Matter has been released! The update will be applied automatically when you restart the game.
[list][*] General
[list][*] Added VFX to Plutinite chunks that come from dispensers
[*] Added a 2-second grace period from enemy attacks after falling into a pit
[*] Updated canister podiums to also flash yellow when a canister is docked
[*] Increased the physical size of ranged enemies by 33%
[*] Falling into a killzone too many times is now lethal
[*] Fixed an issue with “slipping” from slightly steep sloped surfaces [say that 10x fast]
[*] Fixed an issue where the cursor remained visible after returning from the Steam Overlay
[/list]
[*] Levels [list]
[*] Updated [i]The Surface[/i]
[list][*] Added some rocks to prevent a potential softlock[/list]
[*] Updated [i]The Mines[/i]
[list][*] Fixed an issue with broken glass colliders in a certain puzzle room in The Shack[/list][/list][/list]
Please post feedback and bug reports within the Discussions area of the Community Hub or directly within our Discord.
Links
[url=https://discord.gg/RRk2tXRF3Z]Discord[/url]
[url=https://twitter.com/TeamPlutinite]Twitter[/url]
[url=https://www.youtube.com/@TeamPlutinite]YouTube[/url]