I think we might be veering upon the end of thinking of updates in terms of "fixes" and can soon start thinking in terms of "quality of life improvements." Full changelog for 1.0.6: 1.0.6 - Cooking a recipe that is also a resource (like orange juice, potato salad etc) will now let you pick it up as an item if you choose the "eat by yourself" option - Fixed dummies in captain quarters resetting after ship upgrade - Default random seeds now don't always start with 0 (weird oversight on my part there) - Fixed possible crash in Second's story - Fixed story objectives potentially being too close to planets - Fixed crew members requesting to visit planets in locked quadrants - Fixed an egg and a fruit sometimes spawning on the same tile on wild planets