[img]https://clan.cloudflare.steamstatic.com/images//32326506/e2fd0fd4de8f4865909fa2846d5a059874aff278.png[/img] Hey Renegades! Here's our second quality of life update along with some balance changes. We've given the Paragon, Juggernaut, and the Overseers some love along with some much needed balancing to some effects from Gear that were just too powerful, especially when stacked together. We hope that you feel the changes are fair and if you think otherwise, please feel free to give us some feedback on our Steam Forums or [url=discord.gg/rawfury]Discord server[/url]! In addition, if you're a diehard fan who "likes the way it used to be", we're opening up additional Beta branches so that you can play on older major versions. However, we would HIGHLY recommend backing up your save files before playing with these builds as switching back and forth between versions can be unstable and we don't want anything to happen to your save files. A quick and easy way to do that is to hit CTRL-F12 from the Title Screen and it'll copy all your save files to your desktop into a folder called "SR_Bug_Report". To restore these files, simply paste them in to your Documents/Star Renegades folder. [h1][b]Patch Notes[/b][/h1] [b]Improvements & Fixes[/b] • New EASY difficulty mode • More map optimizations on Menku and Dagan's Factory map • (Mouse controls) When in Inspect Mode, you now need to LMB click on a unit to switch to them and HOLD the LMB on a hero unit to cancel it's queued action • You can now view Effects on equipment from the Rewards, Merchant, and Inventory screens • Debuff effects no longer stack with lower version effects of the same debuff; only the strongest version of the effect will be applied (except Bleeding which will still stack) • Fixed some localization issues • Fixed Varangian / Spectre, Varangian / Gunslinger, Marksman / Enforcer combos • Changed Conduit power name to Absorb and can't target herself • Fixed issue with Dagan Factory not having properly scaled rewards • Fixed issue with powers displaying the same effect twice • Fixed issue with Enforcer and Gunslinger heals not being affected by Regen Shields+ Gear • Fixed issue with stealth not always redirecting attacks • Fixed issue with drones getting promoted when they shouldn't be allowed • Fixed issue with Valkyrie Guardian hero perk not enabling Defend on Battlecry • Fixed issue with Imperium Cruiser softlocking on entry • Fixed issue with Kellin Syphex's Groundstab causing softlocks (no longer Defends on use) • Fixed issue with Medkits being usable more than once • Fixed achievement for unlocking hero perks • Fixed achievement for unlocking progeny • Fixed damage trait mixup between Desecrator (no longer does extra damage) and Debilitator (now has extra damage) • Reduced "Hold to Execute / Skip / Cancel" action timing by 25% [b]Balance[/b] • Reduced Herald and all Overseers stagger limit increase per action by 1 • Overseers now summon faster • Dramatically reduced effectiveness of Weaken Stagger Defense (max -50%), Chilled (max 25s slow), and Rattled effects (max -50%) • Reduced max enemy Stagger Limit from 9 to 6 • Paragon's Bladethrow now does 2 Armor Damage per hit and is 5s faster. Siphon Stab is also 5s faster while Tempest is 10s slower. • Rampart combo power now has Defend effect and increased reflect damage to 75% • Reduced armor damage for Juggernaut's Punch but increased for Rule of Law 's armor damage • Increased damage for Juggernaut's Crowd Control and Rule of Law • Juggernaut's Battering Ram->Conduit effect now distributes Shields to all allies when she is hit